Tuesday, June 11, 2013
Blips: Support Indies, Buy Direct
Source: Want to support your favorite developers? Ditch Steam and buy direct
Author: Ben Kuchera
Site: Penny Arcade Report
I was quite pleased to find an article on a well-trafficked site like Penny Arcade Report about buying games directly from developers so that those teams earn more profit from game sales. And it's true, as Ben Kuchera points out, that in sales through Stream, Valve takes a certain percentage of each sales, leaving less for the actual game makers. While Steam is a pretty impressive and worthwhile service, if I already know about a game from other media and decide I want to buy it, I will always search for a direct purchase option before resorting to a middleman service.
This is part of what makes Humble Bundles so great. When you purchase a suite of games through Humble Bundle, you can choose to divide up where your money goes between developers, charity and Humble Bundle services, meaning you can ostensibly give it all to development teams if you would like. As someone who doesn't care for most of the meta-game services that platforms like Steam offer (automatic updates are nice though), I don't have any reason not to buy as directly as possible. In fact, I get a little bummed when I have to buy through Steam, as is the case with Antichamber and Kairo.
I'm not vouching for the abandonment of Steam and similar services across the board, but on a case by case basis where the option is available, it's worth the extra effort (if it actually ends up being extra) to find a developer site and purchase directly. This is a plea to the informed consumer to take action in greater support of some of the most creative voices making games today.